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Toyota's New Experimental Humanoid Robot Uses HTC ...

Author: Helen

Jun. 24, 2024

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Toyota's New Experimental Humanoid Robot Uses HTC ...

Toyota recently revealed T-HR3, the company&#;s third-generation humanoid robot. Designed primarily as an experiment to explore new technologies to make robots more physically capable, T-HR3 demonstrates a new &#;remote maneuvering system&#; that not only mirrors a user&#;s movements to the robot, but lets them see and interact with the world through the &#;eyes&#; and arms of the robot using a robotic exoskeleton, an HTC Vive headset, and a pair of Vive Trackers.

If you want to learn more, please visit our website Toyota Htc.

Controlled via what Toyota calls a &#;Master Maneuvering System,&#; T-HR3 allows the entire body of the robot to be operated by a person thanks to wearable controls that the company says mirrors the user&#;s head, hand, arm and foot movements.

Both the robot itself and the Master Maneuvering System contain  a series of motors, reduction gears and torque sensors connected to each joint. A total of 16 controls command 29 individual robot body parts, making for what the company calls &#;a smooth, synchronized user experience.&#;

Toyota is positioning the robot as the next logical step in the ultimate goal of creating a friendly assistant capable of helping people in a variety of settings, including the home and medical facilities, and more dangerous places like construction sites, disaster-stricken areas and outer space. As investment in telepresence-controlled humanoid robot grows though, there&#;s bound to be a number of happy side effects for VR users like better force-feedback haptics and full immersion rigs that could equally be used to control VR avatars. Because projects like these are still in prototyping, we&#;ll just have to wait and see what happens during the inevitable rise of our robotic companions. In any case, we&#;ll be here reporting (until the journo-bots take our jobs, that is).

If you want to see T-HR3 in action, it will be featured at the upcoming International Robot Exhibition from November 29th through December 2nd at Tokyo Big Sight.

Toyota Role-Based Learning VR Program for Safety Training

Toyota Role-Based Learning VR Program for Safety Training

At Toyota, safety is their priority. Especially in a manufacturing environment surrounded by large, heavy equipment. To assist with this safety initiative, Groove Jones created a VR training experience that utilizes Role-based Learning (RBL). Role-based training is important for employees to understand how to incorporate safety protocols into their daily work to avoid accidents.

The VR experience contains different work environments like a manufacturing plant, a parts distribution center, and administrative offices. The User confronts unsafe practices, allowing them to observe and interact with virtual coworkers engaging in unsafe practices, which can lead to accidents. The program helps users understand that their approach can make the situation safer.

Built for Desktop and HTC Focus 3

We designed the experience to work on the HTC Focus 3, a wireless VR headset, for a premium training experience. We also created a version that can run on desktop computers. Both versions have the same content, however, by providing two different ways to access the program, we extended the reach for training to a larger audience.

Multiple Training Modules

The Toyota team had identified specific use case hazards in their work environment and different user personas. We then created these use cases in VR with various &#;choose your own adventure&#; responses to generate various outcomes.

Training Module 1: Manufacturing Plant &#; RBL Team Member to Manager

Module 1 allows the user to roleplay in a scenario where they must interact with another team member that is a manager engaging in an unsafe practice &#; like using their within a manufacturing environment.

The choices you make cause the avatars in the experience to react.

Training Module 2: Warehouse Use Case &#; RBL Team Leader to Team Member

Module 2 puts the user in the position of a leader who observes a Team Member engaging in an unsafe practice &#; improper lifting techniques.

Here you see a Team Member improperly lifting a heavy box, which may have caused an injury.

Training Module 3: Manufacturing Plant Use Case &#; RBL Team Member to Team Member

Module 3 engages the user with a team member that has observed a potential unsafe incident in the workplace.

A Team Member approaches you with a complaint. How would you handle the situation?

Training Module 4: Office &#; RBL Team Leader to Team Member

Module 4 highlights the importance of a safe work environment in an office environment and how to coach and correct team members who create unsafe environments for the rest of the team.

Different Work Environments

The Groove Jones team visited a Toyota manufacturing facility in San Antonio, Texas, to record audio and to capture photography and video of the environments. We also captured 3D data for some models we are incorporating into the VR training modules. You can see how we included details of the Toyota CARE materials that hang in the locations.

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Gamification and Scoring

The Toyota Cares team uses the VR program to engage with Toyota team members, managers, and administrative staff. This allowed team members to put themselves in different roles, so they could see how the choices they make with others can create different results. Every choice you make is scored, which is then calculated at the end to give you an overall performance score.

Different messaging is delivered to the user based on their results.

The VR training achieved 5 key learning objectives:

  1. Start conversations around safety
  2. Learn how to de-escalate situations
  3. Recognize others who are following safety rules
  4. Develop skills needed to create an open dialogue and promote safe learning
  5. See examples of good interpersonal communication

About Toyota North America &#; https://www.toyota.com/usa

Other VR Training Programs

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