Do I need 24, 27, 34 inches or more? Full HD, p or 4K? Curved or flat? Does HDMI 2.1 matter? HDR? If you've just parachuted into the gaming monitor battlefield without a map, these are just some of the questions you might have. Hopefully, this guide should help you orient yourself to the environment.
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Gaming monitor shopping is far more complicated than for other types of displays, at least if you're like most of us and subject to budget constraints. That's because you have to factor in the type of games you play and the capabilities of your GPU when calculating the tradeoffs to save money.
If you don't want to spend a lot of time thinking about it, my quick-and-dirty recommendation is a 27-inch flat-screen IPS display with p (quad HD) resolution and a refresh rate of 144Hz or better and DisplayHDR 600 (or the equivalent). You can usually find quite a few choices in the $250 to $500 price range. If you need to go cheaper or smaller, drop to a 24-inch p model (aka full HD) with a 144Hz or faster refresh rate; you can find those for $150 to $250. If you want a really good monitor -- 32 inches or bigger with 4K-plus resolution at refresh rates starting at 120Hz and HDR with 1,000 nits or more brightness -- generally expect to spend upward of $1,000. The same frequently goes for cutting edge technologies, such as QD-OLED (though we don't yet know how much Alienware's 34-inch model will cost.)
To me, 24 inches feels small, especially if the monitor is serving time as a work display during the day or if you play games with expansive worlds. But either should be able to handle most types of games. If you want to connect to both a console and a PC, almost any recent monitor will work, but some are optimized for the task in big sizes -- currently 42 inches or bigger -- with an explicit list of the HDMI 2.1 features you care about, such as dynamic HDR metadata (if you want HDR) and variable refresh rate. They'll cost well over $1,000, too.
To save money, at least in the short run, don't overbuy. If you've got a 3-year-old system with a GPU that gets you 90 frames per second in p on your most-played games and you don't plan to upgrade in any meaningful way in the near term, you can save money by not going for the 240Hz model.
Read more: The Best Monitors According to the CNET Staff Who Use Them
How to choose an HDR gaming monitor
Want more background? Here you go.
Everything being equal, and if you've got the space and budget, bigger is almost always better. Screen size labeling is based on the length of the diagonal: That made it easy to compare monitor sizes when almost every screen had the same aspect ratio -- essentially the proportions of the screen rectangle, which is the ratio of horizontal to vertical pixels. But wide and ultrawide screens on desktop and newer ratios on laptops (such as 3:2 or 16:10) make cross-size comparisons a little more difficult.
Read more: Best gaming laptops
If you remember your geometry and algebra, you can calculate the width and height of the display if you also know the aspect ratio. (Because width/height = aspect ratio and width² + height² = diagonal²!) The further from 1:1 the aspect ratio is, the wider the screen and more of it will be out to the sides -- and therefore in your peripheral vision if you're sitting close. It will also let you figure out the physical dimensions of the screen, most notably the width, to ensure it will fit in the allotted space.
DPI Calculator can do the math for you, but keep in mind that the numbers only represent the panel size, not the size of the display, which includes bezels and the mount. Nor does it take into account curved displays, which tend to have smaller horizontal dimensions than their flat-screen equivalent.
The 55-inch OLED displays look great but don't work well as desktop monitors, so you might as well use a cheaper TV that size with your console.
You can certainly drive a TV from your computer, but TVs are meant to be viewed from a distance, while computer displays are designed for closer work. As TVs get smarter about gaming and consoles share space with PCs and laptops, however, the gap between the two is narrowing. So for gamers, having a primary computer display for working and a TV hooked up for gaming may make sense, at least if it's not too big. Want to do that? Here's how to use your 4K TV as a monitor.
Read more: Best gaming TV: Low input lag and high picture quality
If you want an OLED screen, a TV is still your best bet though. We've seen a couple of 55-inch OLED monitors like the Alienware 55, but now that TVs have improved game support you're probably better off than overpaying for a monitor. Smaller OLED monitors are trickling into the market, but still not at the desk-friendliest sizes.
Dolby Vision for Gaming on the Xbox Series X and S.
We're starting to see some monitors targeted toward console gamers, but Dolby threw a small spanner into the works for those by announcing Dolby Vision support for the Xbox Series X and S. But no gaming displays, including models like the Asus ROG Strix XG43UQ or Gigabyte AFV43U, support Dolby Vision yet. Only professional content-creation monitors like the Asus ProArt PA27UCX-K or Apple Pro Display XDR currently support it, and they only support 60Hz refresh rates and don't have the essential HDMI 2.1 features.
That doesn't mean you should discount monitors, though. Not a lot of games support DV either at the moment: just 10.
Resolution, the number of vertical by horizontal pixels that comprise the image, is inextricable from screen size when you're choosing a monitor. What you really want to optimize is pixel density, the number of pixels per inch the screen can display, because that's what primarily determines how sharp the screen looks as well as how big elements of the interface, such as icons and text, can appear. If you're gaming with a controller at distances further than you'd be sitting at a desk, it can be critical.
For instance, I've discovered that I can't read the text well enough to even make it through a tutorial in p on a 32-inch monitor from more than about 4 feet away.
Standard resolutions include 4K UHD (3,840x2,160 pixels), QHD (Quad HD, 2,560x1,440) and FHD (Full HD, 1,920x1,080): You're better off looking at the numbers than the alphabet soup, because when you get to variations like UWQHD they can get mind-bogglingly ambiguous. When you see references to "p" or "p," it's shorthand for the vertical resolution. But I've yet to see someone refer to 2,560x1,600 pixels, a popular new 16:10 laptop-screen resolution, as p.
For example, on a 27-inch display, 1,920x1,080 has a pixel density of 81.59 ppi. On a 24-inch display, it's 91.79 ppi. Because a higher density is better (up to a point), FHD will look better on the smaller screen. This also depends on your vision: For me, too low a resolution and I can see the pixel grid and at slightly better than that I see nothing but jaggies on small serif type. So "optimal" really depends on what you're looking at and personal preference. My preference for working, highly detailed sims, games with a lot of text and so on is at least 100ppi; if you're moving so fast there's no time to stop and shoot the flowers, you can probably drop to as low as 90ppi. Once again, DPI Calculator can do the math for you. (A related spec is dot pitch, the size of the space between the center of the pixels, which is just the inverse of pixel density. For that, smaller is better.)
In short, high dynamic range refers to scenes rendered with brighter highlights, greater shadow detail and a wider range of color, for a better-looking image. For gaming HDR, in contrast to TV HDR, it means more than just a prettier picture: the better you can see what's lurking in the bright and dark areas, the more likely you are to avoid danger and spot clues.
It used to require that games explicitly supported HDR as well, but the introduction of Auto HDR in the Xbox Series X/S and forthcoming in Windows 11 changes that: The operating systems can automatically expand the brightness and color ranges of non-HDR games. It's not the same as having a game that was rendered to use the expanded ranges, but it can give it a bump to make it look better than it otherwise would.
At CES , the organization behind the HDR10 standard announced the forthcoming HDR10 Plus Gaming standard, a variation of the HDR10 Plus that's been available on TVs for a while. It adds Source Side Tone Mapping (SSTM), which adjusts the brightness range on a scene level based on data embedded by the game developer -- HDR10 has a single range that has to work for the whole game. It also includes the ability to automatically trigger a display's low latency mode, to compensate for the additional overhead imposed by the HDR data (more important for TVs than monitors), as well as support for variable refresh rates in 4K at 120Hz on consoles (still not implemented in the PS5 as of today).
Unfortunately, the HDMI specification has turned into such a mess that you can't make any assumptions about capabilities based on the version number, not only is every HDMI 2.0 connection henceforward to be labeled as 2.1a (with the same HDMI 2.0 feature set), but the specification no longer mandates any of the important new features; in other words, all the whizzy capabilities that made HDMI 2.1 desirable, especially as a choice for consoles, are now optional.
Bottom line: If you want a monitor for your console that can do 4K at 120Hz, support variable rate refresh and auto low-latency mode, you'll have to verify support for each individually. And the same goes if you want a PC monitor connected via HDMI that can support source-based tone mapping (discussed subsequently) and bandwidth-intensive combinations of high resolution, fast refresh rates and high color depth/HDR.
Monitor manufacturers are supposed to list supported features explicitly; if they don't, either pass the monitor by or delve deeper. If you want the gory details, TFT Central does an excellent job explaining the issues.
To me, curved monitors are the best way to make a single display wider without forcing you to sit too far back; that's why they make more sense for a desktop monitor than for a TV. Optimally, you should be able to see the entire screen without moving your head too much. Once you get beyond roughly 27 inches, you'll need a curve if you're sitting at a desk. Don't get me started on the "immersive experience" of curved screens: Unless that display wraps all the way around me, it's no more immersive than any other.
If you're buying a screen that's 27 inches or below, aside from the fact that curved displays can look ever so much prettier, one of the few practical applications for it is three-monitor gaming setups, which let you create a better widescreen experience. Otherwise, small curved screens just aren't worth it, especially if you're paying extra for the privilege. In fact, I feel like curves on smaller screens bring the edges too far into my peripheral vision for comfort.
At CES , Samsung announced its Odyssey Ark monitor, which brings a new level of elegance to gaming.
The amount of curve is expressed in "R," the radius of its arc in millimeters. For a given display size, bigger numbers are tighter arcs, so 1,800R (the radius of many 27-inch curved displays) is shallower than 2,000R. Too much of a curve can be distracting, while too little may as well be flat. However, ignore all the talk of how "immersive" they are. They really aren't yet, at the very least because many games still aren't able to take full advantage of the nonstandard aspect ratios. On the other hand, unlike curved TVs, you'll always be sitting in the sweet spot, so glare shouldn't be an issue.
Many widescreen models tend to have a 21:9 aspect ratio, which means they're wider and shorter than other displays and full-screen video will be pillarboxed. But larger monitors without a curve at a more common 16:9 aspect ratio would require you to be bobbleheaded because they'd be quite tall: 24 inches (61 cm) high for a 49-inch monitor versus 19 inches (48 cm).
This depends on what you're doing. For instance, if you want a fast gaming monitor for play and a high-resolution display for work, it's a lot cheaper to get two than a single one that does both. Or if you need a color-accurate monitor for design but want a high-brightness one for gaming, it's also a lot cheaper to get two smaller ones. But if you just need a ton of screen space, a single ultrawide might be simpler.
Sort of. For current monitors at all but the lowest, cheapest end, your choices are between VA (vertical alignment) and IPS (in-plane switching). Some manufacturers refer to their panels as "high-speed" IPS, but that's just to distance it from the old perception that IPS has slow pixel response. The reason you generally don't need to think about the technology is because other specs, such as the ones that follow, provide more meaningful decision options than the panel type.
Refresh rate is the number of times per second (in Hertz, or Hz) the screen can update, and can produce unwanted artifacts such as blur, tearing and stuttering which occur when there's a difference between the rate at which the graphics card is feeding the display and the rate at which the screen updates.
Pixel response, also known as Motion Picture Response Time or Gray-to-Gray time (though those two aren't the same thing), is how fast an individual pixel can switch states from black to white or from gray to gray (the more commonly provided spec). It's measured in milliseconds. Faster is better, and you generally want a maximum of 5ms or less GtG for all but esports-level gaming. Monitors will sometimes offer a branded motion blur-reduction mode, which performs some technological sleight of pixel to reduce perceived blur. Your mileage may vary with these.
Refresh rate and pixel response time are inextricable from each other: a display with a fast refresh rate will have a fast pixel response unless something is very wrong. Both specs are sometimes provided in an overclocked mode.
The current "stratospheric" refresh rates are 300Hz or 360Hz, which are primarily intended for esports and come on small screens (less than 27 inches) and only in panels (TN) that don't display a wide range of colors and look terrible off-angle. Most gamers should be fine with 120Hz to 240Hz.
You can find everything you've ever wanted to know about the subject and more at Blur Busters.
There is a spectrum of technologies designed to compensate for the disconnect between screen update rate and gameplay frame rate, which fall under the umbrella of variable refresh rate. The disconnect can cause artifacts like tearing (where it looks like parts of different screens are mixed together), stutter (where the screen updates at perceptibly irregular intervals) and more.
At the most basic, your monitor should support generic VRR. That will enable games to use their own methods for syncing the two rates, which on the PC frequently means the game just caps the frame rate it will allow. One step up from that is generic adaptive refresh rate, which uses extended system-level technologies to vary the screen update rate based on the frame rate coming out of the game. This can deliver a better result than plain VRR, as long as your frame rates aren't all over the place within a short span of time.
Beyond that, you'll see VRR technologies from Nvidia and AMD branded under G-Sync and FreeSync, respectively, each of which come in multiple levels of complexity. If you're serious about gaming, you might want to consider waiting for monitors that support Nvidia's G-Sync Esports to ship. They'll be 27-inch p models incorporating Nvidia's new sync standard as well as Nvidia Reflex for minimizing latency throughout the click-to-screen response
Best Curved Gaming Monitors
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Although curved monitors are common today (especially with larger panel sizes), this wasnt always the case. There used to be a time when non-CRT desktop monitors were all flat, which remains the case today with most laptop displays. However, as people spent more time in front of a monitor during the day, engineers looked for ways to help alleviate eye strain, which became more apparent as display sizes increased.
Curved monitors are designed to match the field of view humans see with their eyes more closely. With larger and wider displays, images towards the right or left edges tend to look distorted in peripheral vision. However, a curved monitor that gently wraps around your periphery allows the picture to more closely align with your field of view, which should, in theory, reduce eye strain.
Some standard curvature ratings include 1,000R, R, and R. What do these numbers mean? The lower the number, the tighter the display curvature appears to the user. For example, R refers to a radius of 1,800 millimeters. So, if you line up enough monitors from end to end, the circle they create would have a diameter of 3,600 mm.
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Curved Monitor Radius
(Image credit: Viewsonic)
Visual Distortion, Flat vs Curved Monitors
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While most monitors come with a fixed curvature, some products on the market allow you to adjust this setting. For example, the Corsair Xeneon Flex 45WQHD240 allows the user to manually adjust the curvature from completely flat to a very tight 800R, which translates to a radius of 800 mm. At 800R, the 45-inch Xeneon Flex provides an optimal viewing experience at just three to four feet.
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Best Overall Curved Gaming Monitor
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The Samsung Odyssey Neo G8 tries its best to be the jack of all trades, and it's mostly successful in that endeavor. It features a 32-inch VA with a Quantum Dot film and Mini LED backlighting with 1,196 dimming zones. As a result, it achieved an outstanding contrast ratio of 25,000:1 in our testing compared to the usual 3,000:1 we see on traditional VA monitors.
The 4K ( x ) panel has a R curve and is good for a maximum 240Hz refresh rate. The Odyssey Neo G8 also gets the basics right with excellent gaming performance and accurate color.
Although it debuted with an MSRP of $1,499, the Odyssey Neo G8 can now be easily found for under $1,000.
Read: Samsung Odyssey Neo G8 Review
Best Bendable Curved Gaming Monitor
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Corsairs 45-inch Xeneon Flex is a premium monitor at a premium price. But its price tag is justified by its unique, bendable OLED panel that allows you to choose between a flat panel or an 800R (maximum) curve. You manually bend the screen using two handles extending from the chassis sides.
The company is the world’s best 27 Inch Curved Computer Supplier supplier. We are your one-stop shop for all needs. Our staff are highly-specialized and will help you find the product you need.
The Xeneon Flex exhibits good contrast and color accuracy. You also get a fast, 240 Hz refresh rate and low input lag. Adaptive Sync is standard, with support for AMD FreeSync Premium and Nvidia G-Sync. The wide-screen format with a x resolution should appeal to gamers and productivity workers alike.
Theres no such thing as a perfect product, and the Xeneon Flex suffers a couple of dings due to its relatively low pixel density courtesy of the 45-inch panel and slight misses with HDR color. However, the $1,999 MSRP will likely be the biggest hurdle for many gamers (although weve seen its street price dip below $1,700 recently).
Read: Corsair Xeneon Flex 45WQHD240 Bendable OLED Review
Best Large-Format Curved Gaming Monitor
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The Samsung Odyssey Neo 57 G9 is one of the most extreme monitors on this page (or any page, for that matter). With a massive 57-inch diagonal, this monitor will dominate even the largest desks, so youll need to ensure you have enough room to accommodate it.
Samsung uses a VA panel with 2,392 Mini-LED dimming zones, effectively giving the Odyssey Neo 57 G9 infinite contrast with HDR content. The monitor has three HDMI 2.1 ports, one DisplayPort 2.1 port, and USB 3.0 connectivity with a KVM feature. But, of course, its most impressive features (other than the sheer size) are the DUHD ( x ) resolution and 240Hz refresh rate. Even the mighty GeForce RTX cant support that resolution at 240Hz, so youll need to look at something from the Radeon RX family.
However, all of this goodness doesnt come cheap: the Samsung Odyssey Neo 57 G9 has a street price of $2,000.
Read: Samsung Odyssey Neo 57 G9 Gaming Monitor Review
Best Mega-Ultrawide Gaming Monitor
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There are ultrawide gaming monitors, and then there are mega-ultrawide gaming monitors. The Philips Evnia 49M2C falls into the latter category, offering an expansive 49-inch QD-OLED panel with a x DQHD resolution (think of it as to x glued together, side-by-side).
The monitor has an R curve and manages to hit 114 percent of DCI-P3 while offering support for FreeSync and G-Sync. You also wont be lacking in performance, as the Evnia 49M2C tops out at 240 Hz and boasts an OLED-typical response time of 0.03ms.
The Evnia 49M2C delivers on so many fronts, from its excellent build quality to its superb image quality. The monitor even coms with a remote for those that need to change settings from a far. It even includes built-in speakers that actually sound good. And you get all of this for the low price of $999.
Read: Philips Evnia 49M2C Gaming Monitor Review
Best 34-inch Curved Gaming Monitor
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Best 34-inch Curved Gaming Monitor
Our expert review:
Screen Size & Aspect Ratio:
34 inches / 21:9
Resolution:
x
Panel Type:
QD-OLED
Refresh Rate:
165 Hz
Response Time (GTG):
0.5ms
Adaptive-Sync:
FreeSync & G-Sync Compatible
View at DellView Black Friday at Amazon View at Newegg+
Stunning SDR and HDR images
+
Deep contrast and color saturation
+
Large color gamut
+
Super smooth motion processing
+
No need for calibration
+
Premium styling and build quality
-
No flaws of consequence
Prices for desktop-class OLED monitors have dropped dramatically in recent years, which has given way to excellent gaming monitors like Alienwares AWDFW.
This 34-inch ultra-wide monitor features an R curve and a x resolution. But the attention-getter is the Quantum Dot OLED (QD-OLED) panel, which delivers a wide color gamut and blacks that blow away the VA and IPS competition.
Contrast and color saturation are excellent straight out of the box, so calibration is unnecessary. And as you'd expect from Alienware, build quality is top-notch.
RIght now, the AWDFW can be had for around $800, which makes it a perfect companion for Nvidias newest high-end graphics cards, like the GeForce RTX and GeForce RTX Super.
Read: Alienware AWDW Gaming Monitor Review
Best Budget Curved Gaming Monitor
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The Dell SHG measures just 23.6 inches across and an equally small sub-$200 price tag.
Dell uses a R VA panel with a resolution of x and a refresh rate of 165Hz. The use of a VA panel means that contrast is excellent at a measured 3,261.8:1 (versus the factory claim of 3,000:1). However, we only measured brightness at 324 nits, which came up short compared to the factory claim of 350 nits.
AMD FreeSync and Nvidia G-Sync are supported, and video processing for the SHG was good in our testing (along with low input lag). However, Dell had to ditch some features to get to its low price tag, which means you won't find integrated speakers, a USB hub, or an sRGB mode.
The suggested price for the SHG is $199, but you can find the monitor for as low as $170 if you do some bargain shopping.
Read: Dell SHG Review
Most Immersive Curved Gaming Monitor
(Image credit: Tom's Hardware)
The Philips Evnia 34M2C aims to impress, starting with its gorgeous QD-OLED panel. This is a significant upgrade from the VA panel found on its lesser 34M2C sibling. The basics dont stray too far from many 34-inch widescreen monitors weve tested, with its R curvature, WQHD ( x ) resolution and 175Hz refresh rate. Still, the QD-OLED panel delivers accurate colors (without the need for calibration out of the box), a wide color gamut and excellent overall image quality.
However, the ace up the 34M2Cs sleeve is the inclusion of Philips Ambiglow technology. Ambiglow provides bias lighting to project light on the wall behind the monitor. As we found in our testing, Ambiglow helps to increase the perception of improved contrast and sharpness of the image.
With a price tag of $1,299, the 34M2C definitely isnt aimed at the budget crowd, but its image quality, features, and uniqueness of Ambiglow make it an attractive option for gaming enthusiasts.
Read: Philips Evnia 34M2C Review
Benefits of Using a Curved Monitor
As we mentioned before, a gentle curve can help reduce eye strain with a larger screen. While this is, of course, beneficial to gamers who spend hours hunting down opponents in online frag fests, its equally appealing to office workers who spend their 9-to-5 staring at a screen, working on everything from documents to spreadsheets to photo editing.
Beyond that, thoguh, curved displays also provide a more immersive experience by wrapping the picture around your field of vision. Just imagine a racing simulator, like F1 , with three curved monitors arranged around you. The monitor to your immediate front would give you a clear view of the road ahead. Monitors to the right and left would provide for glanceable views of your periphery, allowing you to see vehicles trying to overtake you or the ability to see around an upcoming corner. And since the monitors are curved, theres a gentle transition from panel to panel that cannot be achieved with flat panels.
Quick Shopping Tips
Here's what you should consider when looking for the best curved gaming monitor.
What size do you need? The smaller the display, the less need for a curved panel. You dont typically start seeing curved monitors until you get to 24 inches and higher. From there, the options are practically limitless, with 32- and 34-inch curved monitors being among the most popular on the market. For those that want to go big or go home, 49-inch behemoths with an 800R curve are ready and waiting.
What curvature best suits your needs? R, R, 800R, oh my! The key thing to keep in mind is that the lower the number, the more exaggerated the curve. Larger widescreen monitors (think 45 inches and greater) tend to adopt R to 800R curves. As you step down to smaller monitors, the curves tend to see R and R more frequently this isnt an exact science but more of a general trend. For example, the 34-inch Alienware AWDW features an R curve, while the 24-inch Dell SDGM features a more aggressive R curve.
VA, IPS or OLED? VA displays are most prevalent in the curved monitor space, and typically have great response times. IPS panels offer better color, but slower response times (and generally less contrast). OLED displays offer the best of both worlds along with infinite contrast, but they are the most expensive, by far.
What refresh rate should you choose? First off, bigger is better. This is the number of times your monitor updates with new information per second (in hertz, Hz) and, therefore, how many frames per second (fps) the monitor can display. A larger number means smoother images. Refresh rate is essential for competitive gamers, so you'll want to shoot for a monitor with at least 120 Hz (most gaming monitors offer at least 144 Hz), combined with the lowest response time you can find.
MORE: Best Gaming Monitors
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MORE: How to Buy a PC Monitor
MORE: How to Choose the Best HDR Monitor
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